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Post news RSS Myriavora Gameplay Highlights #11 to 13

Let's have a look at pheromone decoy, time dilation, and the fetcher unit. Also: can you pull enemies?

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Gameplay Highlight #11 | Pheromone Decoy

The pheromone decoy is the swiss army knife of skills. It distracts spiders, boosts your rate of fire, and absorbs some damage. The catch is: it comes with action points, i.e. you can only use it a limited number of times per wave. So, the tricky part is to identify good opportunities in the heat of the battle.



Gameplay Highlight #12 | Pulling Enemies

With a group of Protectors approaching, I need to find another place to safely dispose of the group I'm currently busy with. A nearby grove provides the cover I need, but that doesn't mean it's gonna be easy.



Gameplay Highlight #13 | Fetcher + Time Dilation

The Fetcher unit teleports spiders from all over the map to one spot. It can be convenient and useful, but it can also lead to tricky situations with a bunch of dangerous enemies focused in a tight space. The Time Dilation skill can be the solution to such a predicament.



Get the free demo!

It's small (just 154 MB), not time-limited, and provides a couple hours of fun!

Myriavora Demo 7612 Installer


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