The .44 build of Masters of the Arena is now live on both Windows (IndieDB) and Android (Google Play). It includes two new story arenas, the Brothel (unlocks Temptresses) and the City Slums (unlocks Rogues). With these new arenas comes three new enemies: thugs, arsons, and 'bosses'.
Thugs are fast, nimble, but low-difficulty enemies that stab with double daggers (similar to the rogue). They're only really a problem if you're overwhelmed or are trying to run away.
Similar to the goblins (but more difficult), arsons lob fire vials on the party fairly quickly. You don't want your group to sustain hits from more than one of these guys at a time. Also, it's best to pick them off with one or two heroes than to rush the whole party in, as you'll take fewer party-hits per attack.
The Boss is similar to the lich in how he summons, except he summons either a thug or an arson and he calls them in from anywhere in the arena, instead of directly related to his position. He can also be tricky in that he's a scrapper that will run away if given a chance. So get to him quick and take him down or you'll find yourself overwhelmed by hooligans before you know it; just don't try to kill him with party members with low health, or they'll get walloped.
Mota is nearing the end of alpha. I have three more story arenas (the Enchanted Vale, the Arcane College, and the Wizard's Tower) to complete and then I'll be ready to begin the beta phase of development. This is where things get pretty... hopefully. Here are a few things to look toward in beta:
- New visual effects
- New sound effects
- A bit more balance
- Permission removal on Android (this may actually come sooner)
- Additional UI elements