Hey everyone! This month, the programming team focused on bug smashing and optimization, and the art team focused on the map and textures. Our map looks much more 3-dimensional now, and the textures for a lot of map items (especially the towers) have been improved. Here are some screenshots:
We have also been making progress on the new designs for the characters. We polished up Iron's textures, and finished Chlorine:
Thanks for reading! As always, if you have any comments, suggestions or ideas, feel free to share them in the comments below!
Have a great March everybody!