Working my way through the networking update it was finally time to work on supporting attacks in multiplayer. All clients can now see attacks carried out by other clients. No getting damaged by them yet, but that's coming soon!
I also did a bit of work on the Entity Editor to provide a way to give an entity some attacks. This meant that I could give the skeleton mobs a couple of violent attacks and some simple AI, and the skeleton could then attack the player in-game!
You can see these angry skeletons in action in the devlog video below! Enjoy, and come over to my Youtube channel for some more videos ;)