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Post news RSS Military system in World domination Napoleonic wars mod

The following lines illustrates how the Military system is going to work in this mod.

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World domination Napoleonic wars

Military system

Since that lots of people have been asking me about the new military system that is going to used in this mod,I decided to explain it briefly in the following lines below.

Generally, we can divide the places from where you can recruit the army units into 4 branches:

  • Villages
  • Barracks
  • Artillery depots
  • Naval ports (we will talk about them later)


  • Villages are distributed all over the world map and every village belongs to a specific nation. In villages, you will only be able to recruit armed populaces like peasants, militia and Bedouins. All these units are actually very weak when using firearms but they still have some good skills in fighting with melee weapons and they will be more useful when they present in large numbers. You must know that these units can never be upgraded into more advanced units. If you own a village, you will be able to recruit its people for free as volunteers.


  • Every city on the world map has its own barracks. In barracks, you can (train) more advanced units than those in villages. You have the ability to train all sorts of both infantry and cavalry in addition to auxiliary units and every unit has it's own skills, train time, price and so on. You must make sure that you own a specific city in order to use its barracks to train units. Note that when you play the mod, you will find that it is extremely difficult to conquer a city, due to the heavy using of firearms, artillery engines and other modern weapons, unless of course you have enough well trained and experienced army. And that means that you will be forced to fight with classical armed populaces hired from villages until you will be able to conquer a city. Last but not least, every city can provide only specific units to train, for example, you can only train "Nizam Cedit Line Infantry" units from cites under the Ottoman empire rule and so on with the rest of the nations, you cannot train "Highlanders" from Cairo !!

Artillery depots

  • Every city on the world map has its own artillery depot. In artillery depots, you can (train) artillery crews and (build) artillery engines . You have the ability to build all sorts of artillery engines and every engine has it's own damage, reload time, train time, price and so on. Just like barracks, you must make sure that you own the city in order to use its artillery depot to train artillery crews or the build siege engines. Note that when you play the mod, you will find that both artillery engines and upkeep cost of artillery crews is very expensive. That is why you must use artillery engines wisely in battles

That is not everything, we'v planned to rewrite the above lines again and again, according to our community suggestions, so fell free to post them there on our discord server.

Will there be an option to start as an owner of a city? Or will we start off as a nothing? And don't let the haters get you down mon ami.

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moazgbr1527531400 Author

You will be able to start as an owner of a city by selecting to start as a marshal at the beginning of the mod.

And thanks for your support :)

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