On the art front, all the meka models have been done, and it's a matter of working out how the weapons/armor works. The art team have been very busy. We have also built all the humanoid SP characters that you will be able to play as. On the code front, it looks like full dynamic lighting is on the way. I'll tighten the nipple clamps on Quiton and try to get him to do 'destrcutibles' to go with the lights.
Aiming at a release in first half of 2014 for