• Register
Post news RSS MedievalZ - Devblog 4: Greenlight

Steam Greenlight, new map, advanced castle building and a gameplay trailer.

Posted by on

Welcome to the 4th MedievalZ Devblog.

Greenlight page is live!

Check out this trailer, it features exploring, gathering, base building and combat.

New Map

The old map is gone and has been replaced by a beatiful and mysterious island. Featuring Cliffs, forests and secret places.



Haunted Woods

Plenty of space to build a castle

Sunset Bay

Advanced Construction

The following bases have been constructed in-game using the modular building system

Here is a gif of the base building video, taken from the trailer:

Features planned for the future:

  • Horses
  • Companion NPCs
  • Weapon crafting
  • and many more

Thanks for reading and feel free to leave a comment, I read all of them.



Nice! We recently implemented construction for Winterfall but opted against piece-by-piece as I expect players to build abominations! Your ghosting previz is really nice, good work there.

Reply Good karma Bad karma+1 vote
Sunspear Author

Thanks, let me know if you need the Shader, it's very simple. I think the sweet spot is somewhere between fully modular and complete buildings. Something like Rust makes all buildings look too similar as most people got for the same square base design.

Reply Good karma+1 vote

Sure, that'd be nice! And maybe I can return the favor sooner or later with something you might need or enjoy.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.