• Register
Post news RSS MarZ Rising – Devlog#4

Every game needs super-weapons right? In MarZ Rising you will be able to use 6 different super-weapons. Each will have different abilities.

Posted by on

Every game needs super-weapons right? In MarZ Rising you will be able to use 6 different super-weapons. Each will have different abilities.

To unlock the super-weapons you will have to build a super-weapon-factory. This is a new building we have introduced with our new TechTree. Like every other building the super-weapon-factory will have three upgrade levels, at each level you will unlock two new super-weapons.

Meet the Nukebomb.
Well, this super-weapon doesn’t need any introduction. It’s a nuke, and you simply drop it on the field. ;) It has a high damage range but it takes a while to reload. You also have to make sure not to drop it near your buildings otherwise they will get damaged.
Here’s a nice looking explosion from it. I like it already, but it isn’t completely final.

15-09-04_MR-gif1


Orbitlaser
This nice super-weapon is totally in your control. A high energy beam shoots from outer space to the ground and you can steer it directly into the zombie hordes. Pretty much like the laser-super-weapon in C&C Generals.

15-09-04_MR-gif2


I’m currently working on the implementation and the particle FX therefore not all weapons are finished yet. Stay tuned for the other mighty super-weapons.

Cheers,
Marc

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Tags
Dev Diary
Browse
News
New
Post news
Share
Related Games
Related Engines
Unity
Unity Commercial
Related Groups
doorfortyfour
doorfortyfour Developer & Publisher with 2 members
Indie Devs
Indie Devs Hobbies & Interests with 1,674 members
Unity Games
Unity Games Hobbies & Interests with 1,828 members