Another year has passed and i am really glad that the project has progressed so much.
Join me on discord: here
18 minutes of gameplay:
The main features that are included in this update are a total overhaul to some of the aspects of the game such as:
- Total overhaul of the player character ( shooting mechanics, movement, new weapon mechanics, animations, etc. )
- Added lean mechanic for the player controller
- New Heads Up Display
- New inventory system
- New saving system
- New Main Menu system
- The A.I has been reworked from scratch ( the aim of the ai has been modified so he can miss, new behaviors have been implemented such as: cover while shooting, react to dead ai, run to cover while reloading or on low hp, cover mechanics, search mechanics, call out behavior
- New ability system implemented ( Health regen ability, shield ability, scan ability that can detect enemies marked by the drone, drone ability that can mark enemies, night vision, flashlight, dash ability. All abilities now consume a portion of the suit's energy
- Weapon customization ( at the moment only a couple of weapons can be customized and only a couple of attachments are available
- Level streaming to improve the performance of bigger levels
- New puzzle mechanic
- Weapon raise on collision with objects
- A new starting level to give a better understanding of the story
Here are some screenshots:
There are still many issues to be solved and changes to be made but i will give my best to create a immersive experience for the player.
Kindly,
Dan