i want you to show some progress, platformrelated.
The Idea came into my mind, i sketched things in 3D
The important part there was a clean collision model, to get physics inside UE4 working right.
Here a ingamefail where physics acting wild.
But in the end (today) it works usable :)
It could be used as switch, or to open close passages and even much more.
And here the Libraform in action
and me scratching head... :)
Background music is from MilkywayOutcast again, fresh music coming soon.
Kind regards and Happy new Year 2016