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Letters of Marque Alpha 2 is now available on TestFlight for your iOS devices.

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LoM Alpha 2 is now available on TestFlight! If you want to try out the alpha on your iOS device, just follow this link and connect your device:Tflig.ht
For all of the current alpha testers, some changes were made in this build that will not work with previous saved game data, so this update will be starting fresh. This will likely be common during alpha releases.Changelog:- Added a crosshair to target the next objective
- In the ship level-up menu, you can now tap anywhere on the level up item to perform an upgrade
- Pause button now reflects that it contains a mini-map
- Added more docks to increase frequency of action and decrease boredom
- Many enemy ships now patrol areas in the water
- Enemy ships respawn at much further distances. So you can now clear out an area and return later
without the enemy ships reinfesting the area so easily
- Performance improvement by combining textures for the buildings at the docks
- Collider meshes have been generated for all levels (instead of colliding with the terrain, a simple mesh is used)
- Weapons have been retuned so that a level 5 weapon is not many times more powerful than a level 1 weapon
- Enemy ships now start off with a random speed modifier making it more difficult to just stay out of their range while killing them
- Damage/second stats have been added to all weapon purchase menu items
- Treasure chests have been added to Fishermans Cove
- Existing treasure chests have been retuned so they don't give too overwhelming of a reward
- Steering speeds have been increased to make the ships more responsive
- Pause menu now fills the whole screen on all iOS aspect ratios

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