So here Update 1.32 what brings changes and brings Great Guardians to Legions War.
Changelog:
GAMEPLAY:
-Ratio of Might,Defence,Spells power from items be increased by 20%.
-Durability of all jungle buffs increased from 40 to 65 seconds.
-Increased base spell's damage by 20% of all legionnaires.
LEGIONNAIRES:
-Poisonous Web(Craoxis)
Periodic damage increased from 30\35\40\45\50 to 40\45\50\55\60.
-Infected Web(Craoxis)
Periodic damage increased from 70\80\90 to 120\125\130.
-Sticking Mine(Juace)
Reduced area's size from 500 to 400.
TERRAIN:
-Decreased size of trees.
NEUTRAL BOSSES:
-Added "Great Guardians" in game.
-New effect from killing Great Guardian Green.
Effect:Gives to killer and his allies (25 x Level of Killer) gold and silver coins.
-New effect from killing Great Guardian Red.
Effect:Spawn the Elder Dargon on all lines(Once).
MAGIC TREASURES:
-Blue Magic Treasure
Removed instant heal and adding a new buff: Increased armor and mana or another resource regen by 10% for 10 seconds.
-Yellow Magic Treasure
Increased duration of buff from 4 to 5 seconds.
BOUNDLES OF SPELLS:
-Red Flock
Increased periodic damage from 80 to 100.
-Green Flock
Damage increased from 230 to 330.
-Blue Flock
Periodic damage increased from 80 to 100.
-Ghostly Run
Allow to pass through units and now after cast not stops you.
ITEMS:
-Dragon Staff
Increased second damage from 160% to 200%.
OTHER:
-New system of update.
-Updated the game music.
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