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A summary of what the team has been working on lately.

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Sound Development
The Fallout team is currently recruiting a Sound Developer. If you are a sound developer or know of one then contact spiritwind with information concerning it.
Sound developer duties
-Creating tons of custom sounds ranging from gunshots to the blowing of the wind through the dusty wasteland.
-Remaking all of the current M&B sounds. The sounds field will contain all custom sounds.
Only contact spiritwind if you truly have great sound development qualities, you must be able to make authentic and high quality sounds for all kinds of weapons and rework them to the teams specifications. Only apply for this field if you know you can meet those requirements.
Other News
The Loss of Jlgx
After a very depressing incident of him losing hours upon hours of work Jlgx has decided to retire from the team. He was a great and talented member and we will miss him greatly. But don't worry, the modeling field is still very full of active members.
Development - Coding
On Christmas the coding files for the mod became corrupt. This resulted in having to redo all of the coding material again. Don't worry however, we are already caught up and working pass where we were before.
Modeling and Texture Artists
Wei and Omar have been doing a great job on their latest assignments! Expect textured weapons and custom environment textures with the next demo release on taleworlds forums! On the other hand Waha has been working on the Centaur and will soon be working on Armors. Jlgx finished the Sig Sauer and has it textured and it will be in the mod pretty soon.
Concept Art
Our concept artist Jade and Mortecha has been pretty busy themselves with other projects and haven't been able to contribute too much time to the mod. You can see Mortechas latest concept art in our images. His idea of a pulse rifle will prob be modeled and added to the game as one of the modelers future tasks.
We are currently recruiting two more skilled modeler to the team. We prefer our modelers to be able to UV map and texture their models on their own and know how to position them in the BRFs to be ready for the game. I can easily teach the BRF part but UV mapping is left for the modeler to learn. However we are willing to accept one more skilled modeler that does not know how to uv map or get the models into brf format. We are also recruiting voice actors for the game. You must have great equipment and good vocal acting in order to qualify for this position. Also the field of map editing is open to one person. In order to fill this position you must have much experience with the M&B map editor program. Note: this is for the world map not the scene editor. This is an easy position for someone to train in if they want to be on the team. Within about 15 hours of messing around with this program you can become pretty skilled with map making.
If you are interested in any of these fields than contact spiritwind. He will then forward you an application to the team.
Thanks for reading up on the latest information on the team!
-The Fallout Team


Sad to here about Jlgx

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spiritwind51 Author

Sure is, He was an awesome member and it sucks to have lost him :(, but life moves on and even today we got a new application for another modeler/animator.

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