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Hello, everyone! Today we are posting the latest devlog. Below the list of updates and corrections.

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  • Bugs are fixed:
    • With the dynamic menu appearing for enemy NPCs;
    • With function “damage for the nearest tiles”;
    • With cockroaches appearing on tiles where there are technics;
    • With the lamp switching off for an inactive exoskeleton;
    • With unnecessary side slowing-down for ship when engines are inactive (to counteract inertia);
    • With visualization of smoke from torpedos;
    • With exoskeletons fixing themselves;
    • With the trembling of fire;
    • With the displacement of a location’s position for connection;
    • Other bugs;
  • New algorithm was added for the effect “engine contrail ”;
  • Abilities were increased for shadow visualization on planets;
  • Work has been begun on the algorithm for playing sound effects;
  • Visualization of planet orbits and names now only takes place when the cursor locks on the planet;
  • etc

To see full list take a look at our blog. There you can find a new screens as well.
Solarkindiegame.blogspot.com

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