Sadly, our Kickstarter campaign did not go as well as we'd hoped, and we finished at 25% of funding, which is a big blow, but by no means a final one.
In the coming months, we'll need to address what we did wrong and improve on what we did right in order to get more exposure next time. Yes, next time, as we are planning to go at it again later in the year with a playable demo under our belts.
To all our backers and supporters, thank you very much! We'll come back stronger, that's for sure.