Mount Making of video created by one of our artist, Leo Ogawa Lillrank, and concept by Troy Galluzzi. Our artist notices there were people asking how to create 3D models look 2D.
This video is created to show the process in creating that style of art utilizing zbrush, 3D Coat, Photoshop and Maya.
- First is sculpting the model. Since the shape of the creature was complex, it’s better to sculpt it in zbursh first.
- Next step is to retopo, uv and paint using 3D coat.
- Last step is to render in Maya.
Please check out the video for more details on how each program was utilized. Hope this helps indiedev out there creating toon shade look in your 3D model.