After a while, we moved from Java Applet game to HTML5 Browser game.
This solution that we found implies a lot of new things such as the possibility in playing fullscreen on web browser and not to have warning when starting the game.
Three developpers have recently joined Pinterac Ltd. in order to develop Jiun and we are very proud of the work we are doing.
From a MMORPG to a MOBA game, that's the thing you can read on our web site.We decided to change Jiun's gameplay and to add a competition aspect: arenas and battlefields.
At the moment, you won't be able to explore the world of Methura (even if it is planned for long term) but you will be able to fight players, especially in 4vs4, 8vs8, 16vs16, 32vs32 and finally 64vs64 among differents game modes such as "Kill the lord" and "Deathmatch".
The basics of Jiun remain the same: Play as you like and equip stuff you like. No classes of character, just use items in your hands and have fun with.
All these elements in pixel art.
Jiun is not designed to be included in 95% of the classical MOBA and MMORPG of the market.
A new web site will be soon available on Jiun.net and the release of Jiun is planned by the end of March.
Rendez-vous très bientôt!