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Urizen shadows of the Cold has come to a finality. It is finished. I feel that I have put all the necessary work into Urizen Shadows of the Cold.

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I feel that I have put all the necessary work into Urizen Shadows of the Cold, the last two bosses have been implemented, sadly there's no two player mode...there's so much data in the game file that I feel that a two player Deathmatch or even co-op would be overkill. The ending is finished, all the codes have been added, everything that should work, works. And now it's time to rock. It is finished! I'm exporting it and making it available for Mac, SHIELD, and PC for now. Now this only means it's done there will be more updates to come. I wish I could tell you it was an exiting finale...but sadly it was like coming in third...we'll because not only could I not implement it on the OUYA, but there was so much work I forgot one thing, have fun while making it. Note to self never, quantity does not make the game...but if you pull it off like I think I did it pays off. Thanks everyone who comes across my work and who has helped me...FALANCA...you're music inspired me. Oh and DraculaDragon you're character will be included in a future update. Thanks. "For every adventure there is treasure, and for every treasure there was a vision that one day you would all play my epic video game". Graba copy on itch.io for PC, and the SHIELD purchase I will work on soon. I've included it for free on GameJolt.

Thank You all.

John Pinto @ Bloodshadow Games

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