• Register
Post news Report RSS Introducing the Monk unit!

I've been working hard these past few days working on menus and balancing issues. Today I wanted to switch it up so I created the Monk unit! I'd love to hear some feedback on what special ability the Monk should have.

Posted by on

To give you an idea of what abilities other units have, Here's a list:

  • Warrior: N/A
  • Archer: Ranged attack
  • Rogue: 30% chance on hit to blink backwards and dodge an attack
  • Wizard: Splash ranged damage
  • Dragoon: 10% chance on attack to jump and crit an enemy dealing quadruple damage.
  • Knight: 30% chance on attack to knock back an enemy
  • Cleric: Heals the unit in front of them
  • Berserker: 30% chance on attack to summon lighting for area of effect damage
  • Necromancer: Summons a Skeleton every 2 seconds
  • Paladin: 30% chance on attack to heal himself and nearby allies
  • Ninja: Ranged attack(Shuriken), blink backwards upon death up to 3 times
  • Monk: ?

I'd really like to hear your ideas! The monk does not necessarily have to be the strongest unit yet. He can be a basic unit used for unique combat scenarios.

Post comment Comments
Metryx
Metryx - - 2 comments

puntos extra en ataques sin armas...

Reply Good karma Bad karma+1 vote
Guest
Guest - - 688,627 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: