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Post news RSS In Exilium - Dev Pregress #16 [Puzzle Design]

In this video I show off some of the new puzzle design in the game and how it progressed. It started off with the simple idea of adding gates with levers that control them. From there, more interesting and complex situations arose which create more unique puzzle environments.

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Development Progress #16 [Puzzle Design] Here I discuss some of the new puzzle design and how it evolved over time.

In this video I show off some of the new puzzle design in the game and how it progressed. It started off with the simple idea of adding gates with levers that control them. From there, more interesting and complex situations arose which create more unique puzzle environments.

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