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Post news Report RSS IFSCL 4.4.X Announced!

A new IFSCL Trailer has landed. Deep dive into the real world locations of code lyoko, and discover the large amount of updates brought into the game.

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Because this game is not only about being a 'hacking' simulation of the interfaces and screens of Code Lyoko. The new update is giving you access to many new realworld locations!


You'll be able to deep dive into precise recreation of Kadic's College, as I've been working on adding many new places. Also, as announced by this trailer, are Ishiyama's House and the woods also landed in this cycle.



I've been studying the background art of the show a lot, you'll find more than 30 new maps, probably more than what I added in the game previously accross 3 differents cycle.

ifscl promo 44x code lyoko story


I've also been working on 2D cinematics, as usual, upgraded chapter 3 (previously chapter 2 part 2), and chapter 4 still featuring almost quality-like show shots. I hope this will make it closer than ever from the show.

2d cinematic lyoko ifscl


Also, custom (free) game mode lets you finally get out of the supercomputer chair and wander around the lab, even talking to the Lyokowarriors a bit.
Scanners, boiler room, laboratory and cathedral will be available in that regard.

Let's not forget, of course, the HUD and help, which are always very important to improve, and are getting more and more care:

ifscl help


This version not only brings new story content, but also a ton of new features which are too lengthly to list here, but game balance, footsteps transitions, hatch and scanner interaction animations, 3d trees, a fully revamped custom game menu and many others are listed here in the changelog.

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dgn
dgn

Pour un groupe consacré à la France, la moindre des choses serait d'y parler français ...

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