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Post news RSS How we do animation in Pankapu: the Dreamkeeper

Hey everyone, I want to share with you how we are doing the animation in our game Pankapu. I don't know if you will be an expert thank to that^^ but at least you will understand the basics (I hope so).

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Howdy ho everyone!

Unity is the engine we are using for creating the game, for the level design we are using prefabs and some Unity Plugins, like Ferr2D and PlayMaker.

For the animation we are using a new software call Spine that animate bones. It was a choice that impose itself, it is user-friendly, cheap and it stay updated. You can have some example of animation that we have already done for the game:

Pankapu with his armor Bravery :

Anime Sheet
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Pankapu with his armor Ardor:

Sprite sheet

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Run of Ardor with bones


During his quest, Pankapu will encounter several enemies coming from the world of nightmares:

Gelate

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Zoldate

Screenshots of the game:

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If you want to know more about the game Pankapu: The Dreamkeeper:

Blog: Tookindstudio.com
Facebook: Facebook.com
Twitter: Twitter.com

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