A WIP Today, 1st half of Suppression Fire.
This work like how the new XCom's Overwatch & Suppression Fire work.
In compensation for dealing less Damages,
The Squad will automatically do a preemptive attack when an Enemy entered or start an action inside a designated Area.
Unlike XCom, the firing will continue even when a trigger got activated.
The Unit will stop when ordered to, or when receiving an attack.
Tomorrow, I'll create the 2nd half, where the Enemy Unit will triggered an attack when trying to move.
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