Progress has been slow on the mod but I am moving forward.
These screenshots show one part of the map I have concentrated on lately. The garage in one of the shots has not even been touched yet so expect a big difference there in future updates.
The outdoor city areas are taking me a long time because I am trying to give the mod a different feel than Crysis 2 while still using the C2 props. I am not a modeler so I cannot just create my own. I hope I succeed in that arena but only time will tell. A large part of the mod will be indoor like the first mod but I do want some variety.
On another note, I have not even begun to mess with the Time of Day (TOD) settings which will make a big difference so expect more improvements to the lighting.
Looking good, although the shots seem a bit blurry. I think this is a common problem with CE3 shots...
Cool !
Very detailed :)
Oh ... Excellent ... Post-Apocalyptic ... Zombie ... Virus ...
This will not be a typical "Zombie" game in that the mutants are not mindless and run at you. They act very human - just agressive. There are also some with psychic abilities. If you play my Crysis mod "The Mutant Factor" you will see what I mean. This is the sequel to that mod.