I havn't had much new stuff to post about recently so here's some information about colonies, facilities and the different planet types.
Colonies
Each colony starts with a single space to build a facility but can be upgraded to 6 in total. Multiple facilities of the same type increase their efficiency so its best to specialise each colony according to its planet bonus. These are the facilities that you can currently build:
I could possibly add other types of facility in the future for population, food, trade etc. but for now I would like to keep it fairly simple.
Below is the interface screen used for upgrading the colony and building new facilities.
Planet Types
Each of the different planet types will provide a certain bonus to the colony facilities built there.
Bonuses stack with the facilities you build, so for example 6 shipyards built at a desert colony will construct ships at 450% the normal speed. Some bonuses may need to change slightly if I find them to be too powerful.
+50% Ship Supply
Desert
+50% Ship Construction Speed
Ice
+50% Ore Refinery Processing Speed
+50% Ore Refinery Capacity
Ocean
+50% Research Points
Lava
Not colonisable
Gas
Not colonisable
The lava and gas planet types which you cant colonise have more valuable asteroid fields and generally be a dangerous place as pirate ships will often gather nearby.
Dyson?.. oh sorry...
Can't wait.
looks great. Can't wait to play.
What they said. This is so going to be awesome! Keep it up!
Can you build orbital stations around planets?
No there wont be stations, but I am thinking about adding static defences that you can build.