After new updates and changes that have addressed player controls and the number of changes to character gravity and collisions, it was only fair to allow you to try out the new gameplay.
changes in version 1.32 :
-Camera fixes ( better following )
-Gravity tweaking ( the player has more time to maneuver while in the air)
-Collision refinement ( some platforms and walls fixed )
-Ui changed regarding the new controls
-Enemy balancing ( not so steep learning curve )