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Just a quick explanation on what I've been up to recently, and why the mod hasn't been receiving any updates.

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Hey everyone. It's been a while since I've last posted to this page, and I feel like I should tell you all where this mod stands as of right now.

FNaF mod is done for. As much as I loved working on it, there isn't much else I could add. I know there are quite a few bugs in 6.0-6.1, but at this current point in time, I genuinely do not know how to fix them. I'll definitely look into it later in the future, but it isn't my top priority. But what are my current top priorities?

I am currently putting together another SCP mod. I've been working on this one for quite some time now, and so far, it's going quite well. I am much more knowledgeable on how to make mods compared to when I worked on FNaF mod, so I can assure you all that it will be much more polished, and well-made. But it definitely won't be as large scale, so don't get that excited.

I'm also working on a film series. It's a series in the style of Marble Hornets, and filming has been fantastic. I've been having a lot of fun with it, and I hope y'all give it a shot when it releases.

If you want to learn more about both the new mod and the film series, I recommend joining my Discord server! Here's the link if you're interested. Discord.gg

For now, I'm sorry that I'm done with the FNaF mod, especially with its current state. It simply doesn't interest me too much anymore. But I still love it dearly, along with everyone who played, and enjoyed it.

Thank you all for being an amazing crowd. I love you all.

Screenshot 2471


llaezza thank you for this mod I really liked it but it's unfortunate how some bugs can't be currently fixed I look forward to play it again or play the new mod you're developing but just a question. Can I use the ambient sounds from the mod? Or it's not allowed?

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