For a week I've been working on a new goblin, (currently) called "digger goblin". Obviously, as the name suggests his main role will be digging: to make the goblins' paths shorter he will dig tunnels under different obstacles!
I'll release more information (and probably a video) about the new goblin, when I'm done drawing it - the coding is already finished
About the video: it's a simple (test) video, showing the goblins' path finding and the game in action. Yeah, I know the quality is not the best, sorry about that.