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Post news RSS Experimental Branch Opened - Large 4x4km Island and loads more!

Our experimental branch went live this week which includes our brand new 4x4km Island! and a heap of new features including the survival system and new creatures.

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Greetings Pioneers!

Thanks to all of you that have been giving feedback for the experimental branch so far, we have found and (hopefully) fixed a number of issues. We feel it is now stable enough to be opened for anyone who wants to give it a try!

Bug fixes and changes since the last experimental release:

  • Fixed issue with the loading screen that was causing a crash for about 30% of players
  • You can now repair your suit armour
  • Abandoned bases have been tweaked slightly, some have had the Eden Kits within them removed so that players can claim them easier
  • Vast amount of AI fixes
  • Fixed Tesslinium not spawning from destroyed hives

Please note:

It's singleplayer only in the current experimental branch build of Eden Star (for now)

We are optimising multiplayer and implementing the introduction components for the game before we do a full release into our main branch. Our release date for this is TBA.

All balancing is a working progress.

To access the Experimental branch:

  • Right click on Eden Star in your library and select properties.
  • Open the Betas tab.
  • Where it says ‘None - Opt out of all beta programs’ click the arrow and selectedenstar_experimental.
  • The game should start updating, if not you may need to restart Steam.

Release Notes with all the additions:


Please share your feedback on the above Trello card or on the forum post below:


Have fun!

See you in the fray

-Team Flix

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