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Post news Report RSS Ex Vitro Returns Again

Information about the latest update, including the final zone and first phase of the final boss.

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Here is the latest long-overdue update of Ex Vitro. My goal this year is to finish this version of the game, so I can finally migrate to a better engine (*cough* Unity *cough*). While I've learned a lot using Game Maker, I think it's severely limiting the things I want to do. So, I've decided to cut short some of the bigger plans I had, and save them for the next generation of Ex Vitro. Essentially, the next update will include the next phase of the final boss, a conclusion to the story, and new character art.

Download here: link

Included in this version:

- Final Zone (note, this area is heavily scripted so I would love to hear any feedback on bugs or glitches!)

- First phase of the final boss (more complex scripting than the other bosses, and quite a different type of battle as well. Reminiscent of a certain boss from a certain Nintendo series, but hopefully unique enough to stand out)

- Final jump upgrade (again, reminiscent of a certain item from a certain series)

- Rewrote some data logs to better fit what the conclusion will lead to

As always, send me any bugs or glitches that you come across!

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Jeffman12
Jeffman12 - - 1,475 comments

Hey, best of luck, I'm still watching for sure.

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