You might have been wondering why we've stopped posting updates. Well the reason for that was that our semester had ended and we had quite a bunch of tests to do and prepare for.
The great news is, that we have the opportunity to present our project at gamescom 2013. We are excited and have been working insane hours to get more assets in the game, and finally started to put a few bigger pieces of the level together. Additionally we started bringing sound into our first cutscene and been polishing animations and matinee sequences to get the first cutscene finished for gamescom.
Today we want to show you all the environment assets we've been recently making. This time our concept artist Hanschi, is responsible for most of the modelling as i was busy enough making the textures, importing and managing our assets and bringing everything together in udk. I think she's done a great job and matched the models really well to the concepts that she posted here on moddb a while ago.