• Register
Post news RSS Enemies Detection and art for the initial game scenes!

This week we are showing the enemies detetion tests and more art for the game "The Fragrance of Tomorrow"!

Posted by on

Hey everyone! I hope everything is going well!

For this week Luís, our Game Developer, started doing some progress on the enemies' detection system. Currently the enemies are able to navigate through predefined waypoints. Next task at hand is for the enemy to leave this predetermined movement and follow the player when they get detected (functionality almost ready to be shipped by next week).

Development tests - Guard Navigation through waypoints scattered on the map

c71959ea 8eb2 415b 9a99 4ec295d00b327245 5dce 44b0 9ac5 5bcf24fe


For the art, Mariana, our Game Artist, started working on the house where the initial game scenes will take place.

1ec6669e 043a 4f98 9ca9 bf4800838b62b5f0 634c 4b1e b5aa 078afea7


Tree sketch

Follow us on social media!

Twitter:@MoiraeStudios

Instagram: @moiraestudios

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.