With the year drawing to an end I've looked back over it, and on behalf of the Red Alert: A Path Beyond staff I’d like to thank the fans for supporting us, the mod has evolved and changed in many ways since the start of 2006, and hopefully will continue to change and grow in the future. As a bit of a late Christmas present, we'd like to show to you some things that we have been working on. Here are our two latest weapon models to be textured.
The M72LAW Rocket Launcher to be used by the Allied Rocket Soldier and the TOZ-194 Shotgun for the Soviet Commissar.
Both models were made by Sir Phoenixx and textured by mjfabian.
You can find a short video of these two weapons here
Staff member Renardin was invited to attend Electronic Arts Command & Conquer 3 Community Summit; he traveled to EALA and got to see loads of interesting stuff about the upcoming game. He also gave a presentation to EA staff, showing off our mod and new features that we have been able to implement into this engine. From reports, they seem to be very pleased with our work and will continue to support us in the future.
Testing for the upcoming patch continues, with balancing the new units, features & new shaders (shown above) being the main focus
We are also glad that we have proceeded to phase two of the 2006 mod of the year awards and that you can vote for us by clicking here and selecting Red Alert: A Path Beyond from the C&C: Renegade tab.
Thank you all for your continued support, and may you have a happy New Year!