Dawn of H'btakh has had a healthy first week on Greenlight but there is still a way to go.
Working hard on updates. I've been making the game more graphically varied as you progress through the levels, as well as adding extra flourish to the level in general.
In terms of game design I have improved the sense of progress and surprise by introducing more elements gradually as the (in game) days progress.
For interface improvements, some essential things such as mouse sensitivity as well extra signposting behaviour in the HUD.
Bugs squashed: Graphical glitches, menu glitches, sound glitches, gameplay glitches, all sorts.
Thanks for your support people!