Today's update is rather small with some imrpovements and fixes. The most important fix is the one that fixes the thumbnails for Steam Workshop. Why? Because today we want to start our first map contest!
The Map Contest
How is this going to work? Well, as you might now Elemental War comes with a map editor to create custom paths. Some of you already created really nice maps and now we want to honor the best of them.
So the procedure is the following: In the next two weeks, that means until October 18th, you can submit maps to us that shall participate in the contest. You can submit new maps or those you already created before the event started.
Then we'll sit together in the team and choose the 10 best submissions. These then will be added to the official map pool with you being mentioned in the credits. The advantage of being an official map is that it counts into the score rank, the game mode score and of course every player will see your map without the need to download it first form the Workshop or (in case of a none Steam version) from our server.
Of course that means by submitting your map to the contest you accept that the map will be added to the game if it wins.
You can submit your maps in the Steam discussions or altenatively on our Discord by providing the link to the Workshop entry (if in there) or the name of the map when submitted from a none Steam version.
Together with the winners of the contest we will also add some maps we created, so we have a nice map update in the end. That will be released around Halloween.
- shift + tab now allows to jump to the previous UI element
- HP now are displayed now shortened when too long
- hosting private game works again
- fixed rare bug that could lead to restart/back to menu not to work anymore and requiring a shutdown of the game
- fixed thumbnail generation for Steam Workshop
If you have any balancing concerns or bugs, please let us know, either as comment, in the discussions, via the Feedback functionality ingame or on Discord.