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Post news Report RSS Eden Star - Reactive Foliage

Tonight, we're showing off our reactive foliage, and giving you a run-down on how it works, and how it will affect how you survive on Pharus 7.

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Hello once again!

Some of you may have seen a little teaser we posted on Twitter last week, but for those who missed it, here it is.

This beautiful little picnic location was made to show off some of the foliage our 3d artists have been creating recently, and also shows part of an accelerated day & night cycle.

However, this is not just eye-candy! Our foliage has function! Imagine that you're out in the jungle at night, and out of the corner of your eye you see a disturbance in the bushes... That telltale sign gives you the valuable moments you need to fight or flee whatever lurks in the vegetation. If you choose to flee, your movement may be slowed by the thick undergrowth, allowing your pursuer to catch up and do all manner of terrible things to you.

To explain more about how we're going about making these assets, check out the video below,made by our Art Director, Matt Clark.

For your enjoyment, here are a few more pictures!

Some more of our terrestrial-style foliage. The white box in the middle is the height of the player.

Some of the smaller plants and grass.

A beautiful shot through a jungle area, looking out over the landscape of Pharus 7.
Oh, and one more thing.

When you have a holiday home on Pharus 7, you simply have to keep out the riff-raff in the neighbourhood.


(Click for bigger)

For context, these shields currently define the boundaries of the playable area, and will be pushed outwards as more content is added. In the game lore, the shields hold out the toxic native atmosphere of the planet, allowing terraforming to take hold inside its perimeter.

Thanks for reading! If you've got anything you want to say about today's post, or anything else, why not post on:

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Eden Star Subreddit

As always, if you haven’t already, you can play the Pre-alpha Combat Tech Demo now by pre-ordering Eden Star here! Only $15 gets you the UE3 Tech Demo and full access to the UE4 based Alpha and beyond!

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alvarofer0021
alvarofer0021 - - 83 comments

Excellent Job! its all these details that make the world feel alive and stand out!

Thats a pretty interesting solution for reactive foliage too

Reply Good karma Bad karma+8 votes
fragfest2012
fragfest2012 - - 888 comments

This is actually very cool, and I would love to see more of these behind-the-scenes videos!!

Reply Good karma Bad karma+4 votes
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