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Post news Report RSS Ectolibrium Devlog 12

This week I cover some scene organization techniques in Unity.

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For me, gamedev creates an interesting cycle of creative chaos and retroactive organization. This week I cover some of the methods I'm using to keep scenes orderly in Unity!

The mentioned Playdead GDC talk: Youtu.be

SECTR Unity tool: Assetstore.unity.com

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