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Working solo for 3 years can only go so far so it is now time to get the public more involved

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As many of you are aware, I have been working alone on this title for 2-3 years now and that can only go so far. In the past I had a wonderful experience developing Dungeon Nightmares 1 (originally on iPhone) with beta testing to help develop and push the game to be the best it could be. Dungeon Nightmares II also had a Steam Greenlight demo which also helped me in some key decisions for the game. So with that in mind, I am now in a position to put Ergastulum onto Early Access to let you experience this new nightmare that I have conjured up with.

Finally, this may be the worst kept secret but here is the final logo for Ergastulum which includes a tiny reveal.

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