• Register
Post news RSS Dungeon Colony v0.1.8.198

Fixes bugs found by my amazing alphas and makes a addition to UI.

Posted by on

This update brings Dungeon Colony to version v0.1.8.198 and fixes a range of bugs. Additionally, a new indicator shows the player when a container is full.

Take advantage of Name your Own Price to pre-purchase Dungeon Colony and help with development costs. Name your own price will soon go on break, so if you like this game and would like to see it completed, this is the best time to show your support. Thank you! =)

Summary of Improvements:

  • Adds blinking indicator in inventory frame when the container is full. This applies to any type of container, also the bag each Minions carries.


  • Fixes bug when clicking the rotate button that allowed objects like the workbench or dining table to rotate into walkable objects on the map. While that seems valid, it prevents certain game play.
  • Fixes bug that prevented player from placing walls even though the target location was eligible for wall placing.
  • Fixes bug that prevented creatures from storing small objects laying on the ground into containers that have a size smaller than a game tile.
  • Fixes bug that caused minions to ignore stockpiles when collecting certain resource types from walls.
  • Fixes issue with objects when attacked the target property never gets cleared when the attacker is gone.
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.