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Post news Report RSS Drums game: Development Log #4

In the newest developer version of Drum simulator game, input remapping manager is now implemented and functional. In addition to that, visual side of the game was considerably improved, including the interface and its animation.

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From the beginning of the development, scripting the input wasn't thought to be an easy task - as Unity input manager can't be scripted in runtime natively. Problem was solved using cInput - custom input manager plugin for Unity.

As I'm 'coding' a big part of this game in Playmaker - visual scripting tool - I was using custom Playmaker actions to initialize default keys, get and set cInput functions and do other input-related things.

Here is the video log #4, in which I summarize main points about developing this project using Blender and Unity.

As usual, feedback is very much appreciated! Feel free to leave a comment and share.

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RoraBeth
RoraBeth - - 23 comments

Good Job, It looks great! Can't wait to see more :)

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Spelle Author
Spelle - - 17 comments

Thanks, mate!

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Guest
Guest - - 689,427 comments

aonde posso testar? é open alpha certo?

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Spelle Author
Spelle - - 17 comments

Alpha isn't released yet, but should be soon enough :)

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Garrador
Garrador - - 91 comments

Awesome! Love the samples for the drums.. You should look into mapping electronic drum-sets.

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alencore
alencore - - 445 comments

looks nice but nothing beats the old fashion way of learning drums.

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Spelle Author
Spelle - - 17 comments

Thanks!

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