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Post news RSS Drox Operative beta patch 0.933 released

We have released the 0.933 beta patch for Drox Operative. This patch auto detects a better starting resolution, fixes a trading issue, balances a bunch of things better, and fixes a bunch of minor issues.

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Here's all of the changes for patch 0.933.

Drox Operative

  • now auto detect a better starting resolution (Windows only for now)
  • tornado suicide damage now diminished over distance (random_rolle/Steve)
  • increased starting credits for a level 1 race by 50%
  • changed PROTOCOL_VERSION to 11
  • fixed trading contact, tech, or planet data not improving relations (Steve/Evan/DrIstvaan)
  • fixed problems canceling waiting for server
  • updated manual
  • increased Drive Disruption speed debuff by 40% (random_rolle)
  • increased resistance components resistance levels by 33% (random_rolle/Anskier)
  • decreased Tachyon Storm, Radiation Storm, Nanomite Cloud, and Black Hole chances to be in line with other storms
  • decreased starting damage of tornado suicide attack
  • now ballistics lead the target a bit
  • decreased player ballistic speed from 600.0 to 400.0
  • increased ballistic range from 400.0 to 500.0
  • Offensive Dampening Field status effect duration now increased by 2 seconds each level (Evan)
  • moved engineering highlight text to a better place (Steve)
  • fixed some component text overlap issues (Steve)
  • fixed component highlight text not showing when you can't equip the component yet (ScrObot/Steve)
  • increased Doomsday spawn chance by 33% (Evan)
  • can now negotiate a peace treaty during a ceasefire (Evan)
  • made buy/sell part of needed component quest text standout a little more (Eduardo X)
  • added some more color to help topics (Steve)
  • added a help tip to confirm turn off help menu
  • now show if overloaded in player menu
  • fixed the tesla leech status effect icon (Evan)
  • fixed Military Win spelling (Roswitha)
  • fixed a couple typos in help topics
  • added beta tester names to credits

Drox Operative

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