May - June 2016 Updates
First of all, it's been a long absence so here's a pretty Dragonfly to make up for it :)
I'm super-excited to announce that DoN is now closer to release than ever before!
All the ground-work that I talked about in the previous article (i.e. Menus/HUD/SFX/BGM) is now in place and both game modes (Combat and Simulation) have been vastly improved.
And a new species stalks the skies - a glorious, beautiful Dragonfly Common Hawker!
Of course, Steam Greenlight comes first. I'm going to start recording content for the Greenlight submission after going through one final pass (it's the last, I promise!) of polish and care.
The only reason I've postponed DoN's Greenlight submission so many times now is to make sure everyone get a proper feel for the unlimited potential that a game like DoN holds in its bosoms. This is not an experimental project or a tongue-in-cheek gimmick, but a deep, sincere, long-term commitment to an ultimate Nature Sandbox whose scope is as broad and deep as the subject it covers; i.e. the resplendent natural world - a bottomless well of inspiration, a source of joy and wonderment.
Pics for you!
Thanks for reading this far along, here are some new DoN pics!
#1 "Face Off" is a new feature of Combat Survival game mode.
Allows for 1 v/s 1 gladiatorial mayhem! Great for satiating those "what-if X were to face Y" fantasies :)
#2 A Dragon gently rests...
Don't bee fooled (note emphasis), this dragon is not as gentle as it seems. (as you'll see further below!)
#3 - Simulation Mode now has a new, rich user-interface!
Unlike the combat mode which plays by strict rules, the Simulation mode is your ultimate Nature Sandbox allowing you to manage, tweak and control a hypothetical ecosystem to your liking. You can also jump in and play as any creature you like.
To achieve this, Simulation mode underwent a complete UI overhaul and now features complex widgets that provide rich, detailed information for players. A new bottom panel allows you to control time and add new species of plants and animals while you're still playing the game!
This is a solid foundation for building a vast, grand simulation onto, I hope.
#4 - New UI for planting trees and adding new species to the world!
#5 Alright, here's the Dragonfly eating a bee sequence I alluded to in #2
Watch out for that stinger!
A Jumping Spider observes the action from a safe distance :P
#6 Getting a taste of your own medicine is not too much fun, eh?
Until next time!
Alright, I really need to get back to work now, this was meant to be just a tiny article but I had so much fun sharing the world of DoN with you that I got a bit carried away here!
I'm working around the clock to get DoN into Steam Greenlight and beyond. The "tip of the iceberg" is how I would describe what the first build of DoN shall offer compared to what the game can truly realize with the support of gamers and nature lovers world-wide.
I hope to see people enjoying DoN on Steam very soon!