I'm proud to announce the beta of Domino Arena available at
Features include functional network play (which needs lots of testing), a point system where you accumulate your permanent score with every game, 20 levels, new music every 5 levels, level selection and difficulty selection.
Check out these screens!
It is my hope that within three weeks I can have this live on Kongregate. The items I'm hoping to get feedback from include fun factor, playability, and especially network performance. My main concern with network games is that there is no dedicated server, and the host will always have the advantage of no latency. I could force a delay to match the average client pings to make things more fair, but hoping to avoid that.