After a year of hard work and dedication, Dogos is ready to release.
At OPQAM we are proud of our work, is our second game to be released in PC, PS4 and Xbox One, is a dream for us, release a game in consoles is almost impossible to think for an Argentina game studio.
We have passion of what we do, we are four people:
Pablo Testa (Director/Programming)
Santiago Videla (3D)
Maxi Disipio (Level Design)
We are also old school like our games, we do our own custom engine for Dogos, we aim for performance, dogos runs at 1080p at full FPS.
If you share the same passion for SHUMP, mark your calendar,Dogos is launching on September 6 for PS4, and September 7 for Xbox One and PC.