Team has been reduced to 1 member,
Changes in this Update:
- New WIP Menu. i'm creating the functionality first and then i'll work on the design and layout of the menu, more graphics options will come when i get Unity Pro, the host will be able to change many preferences in the server;
- Changed overall recoil to horizontal recoil and vertical recoil; changed overall accuracy to hip accuracy and sight accuracy; this way, the weapons feel more unique;
- I added an impact effect when a bullet hits an enemy and kills him, the enemy no longer just drops to the floor;
- I began to model, uv unwrap, texture new buildings. There are 6 buildings done, I'll also start to create environment objects.
- Movement is more fluid than ever;
- Decreased hit marker's size;
- I improved once again bullet physics, and reduced the bullet drop;
- Increased weapon damage;
- Speeded up Parkour animations, now it's faster to travel through the environment;
- If the player keeps pressing the UP/W key, the player will roll when he falls;
- João (the creator of the musics) will be releasing an album online containing all tracks used in these updates!- Check DLG facebook for more information.
About Drunken Lizard Games:
A one man team creating an innovative free-to-play First Person Shooter featuring parkour, fun gameplay, realistic physics and more!