• Register
Post news RSS District Overrun

ZFG has a new active title: DISTRICT OVERRUN This is the latest build. Includes many improvements over the previous version, but is still in active development.

Posted by on

ZFG has a new active title: DISTRICT OVERRUN

And a new playable build! Download Here


  • The visual assets have been largely redone.
  • New weapons have been added with detailed sprites
  • High tech weapons that provide environmental effects
  • Dynamic road placement system
  • Procedural building placement system. (still in progress)
  • AI improvements; React to being attacked and have more complex states.
  • Added infection period, so humans don't turn immediately.
  • Total new menu system. (still in progress)
  • Added top layer to environment render; can now go under trees and other objects.
  • New map segment variations; Industrial, Business, Farm.
  • Map segments will now be generated with random rotations.
  • Added advance camera functions, such as zooming and gradual pans.
  • Added particle system, that provides part of the specialized weapon effects.
  • Animated effects.
  • Death and damage animations, including persistent corpses.
  • Weapon and damage kickback.
  • Event / Quest system (still in progress)

The project is still in development and so some features are unfinished.

Check out the new trailer to see it in action.

More info on this and other projects : site Dynamic Cell Games or twitter @DistrictOverrun

Enjoy and please give feedback.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.