Hello everyone. This is the developer of Super Smash Bros. Feud, Tabuu, speaking! I hope you're all doing good this fine spring!
This is my first "journal", where I bring news directly to you, potential players!
Okay, so here's the scoop.
I am spending every available moment developing Feud. I very seldom take breaks. I work like a horse on this project, it's one of my biggest game projects. It's my most ambitious RPG Maker game ever, where I have re-written almost every core function that comes with the engine's default script. Feud runs pretty much entirely on my custom-written code.
Okay, so here's how these updates will work: When I write these, I will bring you updates on development progress, and eventually, gradually reveal content. I'm literally doing everything on what will be a pretty large-scale fan-game, so please, bear with me. But on the other hand, I'm having an absolute blast, so it's not tedious. *laughs*
I'm just saying that right now, I'm focusing on interface and menu aspects, as well as gathering the large asset collection: sound effects, sprites, music, all that jazz.
Now I know what's on everyone's mind. First of all, you probably want the roster and second, a playable demo. The roster is where I want it to be currently, but it's not set in stone yet and it will be revealed in due time. I like to give surprises. As for a demo, I will release one when at least 10 characters have been revealed. A total of 5 of them will be playable. I haven't decided on stages, either, except for returning ones.
I intend to do like my inspiration, Mr. Sakurai: create and show gameplay and reveal trailers. I hope you look forward to that!
That's pretty much it for this News, hope to see you again!