• Register
Post news RSS Did my indie game break-even? 7 years and 6 platforms of sales data!

My indie debut "Toast Time" came out in Sept 2013. Now that it's been ~7 years, and many platforms incl. the Switch, I'm sharing the all the SALES FIGURES! :D

Posted by on

Hey INDIE DB!

My indie game debut - Toast Time - came out on Android in September 2013. Now that it's been several years, and released on numerous new platforms - including console - I figured it's time to open that sealed vault of top-secret information that every developer has. Sales figures!

This video talks through sales figures from all of its releases: Mobile, Steam, Humble Bundle & Nintendo Switch. I am hoping that showing you all this will inject a bit of realism into your indie game dreams, and that you might give me a pity-follow on various social channels. We'll see! xD

Anyway, I'm happy to answer any questions you have about sales/marketing/pr beats, any details I might have missed, or about my Discord "Coverage Bot" that I run too.

I'll be back to my regular devlogs for Retro FPS Roguelike after this, that's for sure!

Support Force Of Habit on Patreon:
Patreon.com

Join the Discord community:
Discord.gg

Social Media:
Facebook: Facebook.com
Twitter: Twitter.com
Instagram: Instagram.com

All the best,
Ashley

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Browse
News
New
Post news
Share
Related Games
Retro FPS Roguelike
Retro FPS Roguelike First Person Shooter