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Post news RSS Did my indie game break-even? 7 years and 6 platforms of sales data!

My indie debut "Toast Time" came out in Sept 2013. Now that it's been ~7 years, and many platforms incl. the Switch, I'm sharing the all the SALES FIGURES! :D

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My indie game debut - Toast Time - came out on Android in September 2013. Now that it's been several years, and released on numerous new platforms - including console - I figured it's time to open that sealed vault of top-secret information that every developer has. Sales figures!

This video talks through sales figures from all of its releases: Mobile, Steam, Humble Bundle & Nintendo Switch. I am hoping that showing you all this will inject a bit of realism into your indie game dreams, and that you might give me a pity-follow on various social channels. We'll see! xD

Anyway, I'm happy to answer any questions you have about sales/marketing/pr beats, any details I might have missed, or about my Discord "Coverage Bot" that I run too.

I'll be back to my regular devlogs for Retro FPS Roguelike after this, that's for sure!

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All the best,

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