Hello everyone, this is our second post about our game Hunder.
This past week, we started by defining our two main mechanics, that we are going to use in our game, one of them being a small puzzle (very much alike the one we encounter in the game Arrog) and for the second we will use the distance of the map.
We began designing the layout of our map too, as you can check below.
We managed to improve a little bit more in our programming of the first two systems that you can see in the first post and we managed to program a drag and drop system.
You can check these improvements on our youtube channel at: Linktr.ee
As for the art, we decided to go as a more "Arrog" styled art, as you can check on the pictures below.
Here is are the art photos:
In here you can check the two mechanics logic and the beginning of the map layout:
Thank you for checking our post!
Looks cool :D