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Post news RSS Devlog #83: moving forward, slowly

New devlog entry for Shardpunk. A short one, because screw that COVID thing.

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Hello - due to a major loss in my family due to COVID, I'm not feeling good about writing about new things and ideas for the game.

I did some development and playtesting lately though, and I'm attaching few nice screenshots - enjoy!

Glitchy death animations (character falling on water):


Character being surrounded pretty badly:


Ranger, shooting:


Another glitch: missing shelter door:


Rogue, shooting:

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